Euro RSCG 4D opens a new office in Sofia
Dear Clients, Partners & friends,
Already 6 years that we offering digital strategy and Internet tools in Bulgaria and almost 2 years that we have merged with the well-know Worldwide advertising agency Euro RSCG 4D.
What’s next?
- Naturally to base our headquarter in Sofia.
So, we are really pleased ... >>
Farewell, Varna
I still clearly remember my arrival in Bulgaria. On that Friday 21st of January 2011 my flight, operated by Bulgaria Air, landed on the tarmac of Varna at 5:05 pm. Euro RSCG 4D Bulgaria had commissioned their chauffeur to come to fetch me at the airport.
What ensued after this moment, are six months that will forever be inked in my memories. Not because it is a nice boring thing to say, but because ... >>
I am not a Social Media junkie
Dear social media monster,
Saturday 14.05.2011-12:30 pm – On the quiet sunny roads towards Nessebar, a magnificent Bulgarian UNESCO classified site, I had a thought for my fellow web 2.0 addicts. Recently a friend decided to share her concerns towards the vicious side of her online life. And I was somehow connecting to that depressive feeling she was undergoing. Discovering the Bulgarian South coast became one of the solutions to switch my online oriented life for an experience based more on offline ... >>
The 4D Show – Episode 2: Holy Mobile Quest
Yesterday at 6:00 pm, We published on our Facebook Fan page the second episode of the most boring show ever. In the 4D Show, powered by the fans on Facebook, the Host, Xavier Oyharcabal, is discussing topics related to the digital life of the Y generation spiced with “nonsense” – or he tries to. The subject of each show is selected by our fans via a Facebook poll which builds the basis for the following episode. On the second episode, “Holy Mobile Quest”, a fan pondered if smartphones really make people smart. We invite you to participate in our latest poll on Facebook to give us your feeling about the 4D Show. The idea behind the series of episodes and why we make it so tedious will be “clarified” later on ... >>











